D
Dan Thurot
Guest
There’s a reason Gloomhaven (read our 2017 review) is so popular. There’s also a reason why half of my friends who own a copy have opened it once, stared in despair at the contents within, and loosed a timid box-fart as they reassembled the package. “More is better!” can be true, especially when it comes to fighting your way through a dungeon. “More” means more monsters, more classes, more loot—even additional varieties of stonework decorating the corridors. It also happens to mean, you know, more. More to learn. More to remember. More to sort and keep sorted. Gloomhaven basically defines "more."
But now there’s Gloomhaven: Jaws of the Lion, the largest box to ever feel small. With only four classes, a single (mostly) linear campaign, and some clever quality-of-life improvements, this is Isaac Childres’s attempt to make a Gloomhaven for the rest of us. (Or the rest of you, since I played Gloomhaven until I was well and truly sick of it.)
How does Childres go about streamlining a game so monolithic that it once bestowed sentience upon a chimp? The answer is: easier passage into the game systems, fewer components, and a more focused quest line. Let’s take those in turn, because there’s more to each than you might think, including some drawbacks you may want to consider if you’re already curious about diving into Gloomhaven.
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But now there’s Gloomhaven: Jaws of the Lion, the largest box to ever feel small. With only four classes, a single (mostly) linear campaign, and some clever quality-of-life improvements, this is Isaac Childres’s attempt to make a Gloomhaven for the rest of us. (Or the rest of you, since I played Gloomhaven until I was well and truly sick of it.)
How does Childres go about streamlining a game so monolithic that it once bestowed sentience upon a chimp? The answer is: easier passage into the game systems, fewer components, and a more focused quest line. Let’s take those in turn, because there’s more to each than you might think, including some drawbacks you may want to consider if you’re already curious about diving into Gloomhaven.
Read full article
Comments